AI Insights · Timothy · April 2024
Top 5 Casual Games on iOS in Poland Q1 2024
The top 5 casual games on iOS in Poland for Q1 2024 showed varied performance trends in weekly downloads, revenue, and active users. Sensor Tower provides more detailed insights.
In the first quarter of 2024, the top 5 casual games on iOS in Poland demonstrated interesting performance trends in terms of weekly downloads, revenue, and active users. Let's take a closer look at each of these games.
MONOPOLY GO! from Scopely, Inc. saw a steady increase in weekly revenue, peaking at approximately $24.5K in the week of March 4. However, weekly downloads showed a consistent decline from 16.4K in the first week of January to 4.6K by the end of March. The game maintained a high number of weekly active users, starting at 56.9K in early January and ending at 46.7K in the last week of March.
Words of Wonders: Crossword by Fugo experienced fluctuations in weekly revenue, with a notable peak of around $0.6K in several weeks of the quarter. Weekly downloads started strong at 12.4K but gradually decreased to 4.9K by the end of the quarter. The game maintained a relatively high level of weekly active users, peaking at 86K mid-January and fluctuating around 76K by the end of March.
Subway Surfers from Sybo Games ApS showed a stable revenue trend, averaging around $0.2K per week. Weekly downloads were relatively consistent, starting at 7.9K in early January and slightly decreasing to 5.9K by the end of March. The game enjoyed a robust number of weekly active users, peaking at 229K in mid-March.
Township by Playrix had a strong revenue performance, with weekly revenue peaking at approximately $10.6K in late February. Weekly downloads saw an upward trend mid-quarter, reaching around 7.4K in early March. The game also showed a steady increase in weekly active users, starting at 16K in early January and rising to 21.2K by the end of March.
Ludo Club・Fun Dice Board Game by Moonfrog experienced a significant spike in weekly revenue, peaking at $1.4K in mid-March. Weekly downloads were relatively stable, averaging around 5.5K throughout the quarter. The game maintained a consistent number of weekly active users, with a slight increase from 11.4K in early January to 9.8K by the end of March.
For more detailed insights and data, visit Sensor Tower.